District

A large urban map, with a market sitting in the middle. It offers various levels and open areas, as well as a tight street area covered with cars and hiding spots.

The large size and diversity of fighting conditions in this game make it suitable for Free-For-All and Deathmatch setups. Fighting tends to cluster at areas where there's a confluence of routes - on one side of the market, or at the top of steps. Also, because of this tightly packed fighting and frequent deaths, random grenades are a problem, as the fighting areas tend to bottleneck with massive killing sprees.

The large number of cars on the street also offer a unique strategy, as they can be used to increase the damage of grenades, adding a new killing method to this stage.


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